FixIt / FIXIT

  • Corporation
  • Casual
  • Role play
  • Engineering
    Engineering
  • Resources
    Resources


History

+++INCOMING TRANSMISSION+++

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- REQUESTING ACCESS TO FIXIT HISTORY RECORDS
- [REQUEST ACCEPTED]
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- FIXIT IS FOUNDED DURING THE FAILURE OF THE UEE TO STOP THE INVASION OF PIRATES INTO STANTON.
- TAKEN CARE OF BY CITIZENS AND HIRED MERCENARIES.
- MANY HAD LOST THEIR HOMES, AND SHIPS LEFT BROKEN FROM THE BATTLES.
- FIXIT SERVED AS A TEMPORARY FREE SERVICE GROUP, GIVING A ROOF AND REPAIRS TO THOSE IN NEED.
- UPON THE RETREAT OF THE PIRATES BACK INTO PYRO, SEVERAL FED-UP GROUPS PREPARE TO FOLLOW.
- FIXIT’S SUPPLIES RAN OUT, AND THEY HAD TO CONTINUE GIVING THEIR SERVICE AT LOW PRICES.
- OVER TIME, THEY GREW FROM A REFUGEE CAMP TO A GENERAL SERVICE PROVIDER OPEN TO ALL CITIZENS.
- NOW, FIXIT IS FOCUSED ON HELPING CITIZENS GET BACK ON THEIR FEET AFTER AN UNFORTUNATE TIME.
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+++TRANSMISSION SIGNAL LOST+++

Manifesto

What do we do?

Our Goals

  • Provide Repair & Refueling for a reasonable price.
  • Provide hauling & Transport Services for a good price.

Services

Interstellar Service

  • Repair
  • Refuel
  • Hauling
  • Transport
  • Engineering

Planetary Service

  • Resting Quarters
  • Repair & Refuel
  • Local Shops

What can you expect from us?

Members

  • We are a Dynamic organization. Allowing new citizens and veterans to join and go as they please.
    We do not expect members to always be at the ready. Giving them a chance to relax and play the game however they like.

to see what the ranks are check out Charter.

Member-Loyalty

  • We allow members to be part of other organizations but with restrictions.
    - They must not be[come] part of a pirate organization.
    - Members who have their own Private homes in our territory must not have one in another organization, this is to battle empty or non-active/used homes within our territory.

Forced leave

Forced Leave is when you get kicked out. This will be for a reason.

  1. Multiple cases of failing to follow our rules.
  2. Long Inactivity or non-involvement with our Organisation.
  3. Involvement with pirates, or spying for or on our and other organizations.
  4. Betrayal on our allies.

Piracy & Neutrality

Piracy

  • Simple and plain: We do not engage in Piracy simply because we risk losing our ships while trying to help them. Citizens who join a pirate group will not be accepted within our organization if they want to.

Neutrality

  • We are a neutral Organisation towards non-pirates. We will provide repair and refueling to whoever needs it. This means that if there is a dispute and an active fight between 2 groups. We will still provide repair and refueling to both factions if they pay us. We will not shoot at any targets besides those shooting at us.
  • Organisations that do shoot and destroy our workforce on multiple occasions will be recognized as Pirates.

Clients

Contact us

  • You can request our help in the Mobiglas in-game, or contact us through [ Discord ]

Info

  • You can find our Prices in Charter
  • Our service range is dependent on how many members are on standby and which ranks they possess.
  • Do not send us payments until our teams have accepted your request and discussed pricing with you.

Charter

Prices

Repair [Per Run] [Buy]

- 0.000001 UEC/km [Refrence: 1 GM = 100 UEC]
+ 1 UEC Service Cost [PLACEHOLDER]
+ Component replacements [Price Depends on size]

Refuel [Per Run] [Buy]

- 0.000001 UEC/km [Refrence: 1 GM = 100 UEC]
+ 1 UEC Service Cost [PLACEHOLDER]

Hauling [% payment] [Deal]

- 0.000001 UEC/km [Refrence: 1 GM = 100 UEC]
+ 15% the Commodity price

Transport [Per Run] [Buy]

- 0.000001 UEC/km [Refrence: 1 GM = 100 UEC]
+ 10.000 UEC/Run

Medical Service [Per Run] [Buy]

- 0.000001 UEC/km [100 Reference: 1 GM = UEC]
+ 15.000 UEC Service Cost

Resting Quarters [Per Day] [Rent]

- 1 UEC Service Cost [PLACEHOLDER]
- 0/5 In use [PLACEHOLDER]

Ranks

Trainee – Gained at 0 Successful Missions

  • Crew Sleeping Quarters.
  • [Restricted time 2 months to get 5 Successful Missions]

Employee – Gained at 5 Successful Missions

  • Crew Sleeping quarters.

SSO – Small Scale Operator – Gained at 30 Successful Missions

  • Crew Sleeping Quarters or a Small Private Home.
  • [When in possession of a private home] 25.000 UEC membership fee/month.
  • You are trusted to lead a team on our home planet and its surrounding moons.

MSO – Medium Scale Operator – Gained at 140 Successful Missions

  • Crew Sleeping Quarters or a Small – Medium Private Home.
  • [When in possession of a private home] 25.000 UEC membership fee/month.
  • You are trusted to lead a team in our home system.

LSO – Large Scale Operator – Gained at 350 Successful Missions

  • Crew Sleeping Quarters or a Small – Large Private Home.
  • [When in possession of a private home] 25.000 UEC membership fee/month.
  • You are trusted to lead a team in our home system and neighbouring systems.

LSC – Large Scale Commander – Gained at 500 Successful Missions

  • Crew Sleeping Quarters or a Small to Extra-Large Private Home.
  • [When in possession of a private home] 25.000 UEC membership fee/month.
  • You are trusted to lead a team anywhere.

Why are these ranks structured in this way?

Reputation

  • To ensure our client is served with success,
    we restrict newer members from going far into space so that the making of logistic mistakes isn’t as punishing and common.
    Gaining a higher rank does not mean we expect you to take on lead. only lead if you feel comfortable to.

Org-Growth

  • We don’t want to control your playtime or demand you to be on standby x amount of times a week, we welcome org members who aren’t interested in helping clients directly.
  • The Restricted time for Trainees is to ensure our sleeping quarters aren’t overly filled with people who never made it to being a full-on member.

Housing [PLACEHOLDER]

  • You can make and design your house interior to your liking.
  • A small Private Home consists of 1 building, while an Extra-Large home is the size of 4 houses merged/Connected.