The Firing Squad / FIRESQUAD

  • PMC
  • Regular
  • Role play
  • Exclusive
  • Exploration
    Exploration
  • Freelancing
    Freelancing

Ready to explore. Ready to fight. Ready to get paid.
Then suit up, check your mags, and follow the light of our muzzle flash.

Welcome to The Firing Squad.


History

History of The Firing Squad

Designation: FSQ
Founded: 2941, [REDACTED] (Unofficial)
Primary Focus: Exploration | Asset Recovery | Freelance | Combat Support
Status: Independent PMC (UEE Unaffiliated)

Origins in the Black

The Firing Squad began as a rogue survival cell after a classified recon mission into the Sol system went violently sideways in late 2944. What was intended as a UEE-sanctioned exploration and salvage operation ended in blood when a local pirate fleet—later tied to XenoThreat proxies—ambushed the convoy. Of the two dozen contracted personnel, only six made it out alive.

They didn’t just escape. They retaliated.

The surviving crew, composed of former UEEN scouts, independent engineers, and recon pilots, refused extraction and instead turned their ships back into the void. Over the course of two months, they hunted down and eliminated the pirate fleet one hull at a time—without backup, without orders, and without mercy.

When they finally reappeared on comms, their single-broadcast transmission said:
“Target list cleared. We fired. It was final.”

The Firing Squad was born.

Rise of a Ghost Org

In the following years, FSQ operated in the fringes of UEE-controlled space, often entering contested regions where no lawful org would dare post a beacon. Pyro, [REDACTED], [REDACTED], and even edges of the Vanduul front were said to see their trail. Word spread among independent haulers and system prospectors: if you were stranded, raided, or under contract threat—you didn’t call Advocacy. You called The Firing Squad.

They refused UEE affiliation. Not out of rebellion—but out of principle. FSQ believed the bureaucracy of the Empire slowed the blade when it needed to strike clean and fast. Their allegiance was not for sale—only their aim.

Exploration Division: Echo Wing

By 2949, FSQ formally split into two operating branches:

Fireline Command: Strike team coordination, bounty ops, and convoy defense.

Echo Wing: Deep-space survey, derelict recovery, signal tracking, and unclaimed-system mapping.

Echo Wing was responsible for charting at least four unofficial jump point signatures between Pyro and [REDACTED], and one rumored micro-jump corridor through the Vega debris field—though these findings remain unverified on UEE records.

PMC with a Code

FSQ is often called a “ghost org”—not because it’s secretive, but because it never stays in one sector for long. Operating from modular spaceframes, mobile outposts, and hangar stashes hidden in asteroid belts, The Firing Squad remains unchained and always armed.

Their combat units are well-trained, their exploration teams well-equipped, and their code absolute:
They don’t abandon allies.
They don’t break contracts.
And when they fire… it’s final.

Current Status [2955]

Headcount: ~10 Active Operators (estimated & growing)
Base of Operations: Mobile; frequently operates out of Crew L4, Stanton and Ruined Station, Pyro
Fleet Composition:
Heavy Support: Polaris, Idris-P, Perseus, Nautilus, Javelin
Exploration: Carrack, Constellation, Terrapin
Fast Response: C8 Rescue, Vanguard, Gladius, Hornet/Super Hornet, Apollo Medivac
Mining/Salvage: Prospector, Mole, Orion, Reclaimer, Redeemer, Arrastra
Allegiances: Contract-only. Known to work with Red Wind, Crusader Security, and certain Banu brokers.

Manifesto

United Empire of Earth Registration: #FSQ-0923-AUX
Organization Classification: Freelance / Exploration / Combat Support / Asset Recovery
Sector of Operation: Stanton, Pyro, Nyx (Unofficial)
Command Node: [REDACTED]

“If we fire, it’s final.”
FSQ Command Proverb

Mission Statement

The Firing Squad operates as an independent Private Military Corporation, recognized by UEE Civilian Contractor Registry. Our primary objectives include deep-space exploration, high-risk asset recovery, tactical escort operations, and flexible freelance support. We do not seek war—but we prepare for it. We do not crave chaos—but we master it. We do not run—unless it’s tactical.

Charter

Core Articles of Conduct

Article I: Unity Through Fire
Once sworn into the Squad, your loyalty is no longer optional. Internal sabotage, abandonment in-field, or unapproved asset-sharing will result in permanent blacklisting and bounty mark placement.

Article II: Operate with Discipline
FSQ personnel will maintain comms clarity, tactical formations, and zero hesitation in fireteam coordination. Mistakes cost lives in the black. Professionalism is not a choice—it’s armor.

Article III: Honor in Shadows
Freelance does not mean lawless. Our clients, whether UEE, corporate, or under-the-table, trust us because we deliver with discretion. Double-crossing a contract is not just dishonorable—it’s suicidal.

Article IV: Leave No Voidwalker Behind
Rescue and retrieval protocols are sacred. You leave with the team, or you don’t leave at all.

Article V: Explore With Intent
FSQ teams are authorized to chart unknown systems, investigate deep-space signals, and survey derelicts. All findings are logged via internal Spectrum uplinks and shared with authorized operatives only.

Article VI: Respect Command, Enforce Clarity
Orders are given to be executed, not debated mid-op. Concerns are aired in the debrief, not the heat of combat. Rank is earned through fire.

Article VII: Bring Your Own Warbird
Members are expected to maintain their own vessels, weapons, and survival gear. Ship-share protocols are in place for joint operations, but freeloaders will be void-dropped.

Article VIII: We’re Guns, Not Ghouls
Civilian griefing, unwarranted piracy, or unjustified fire on neutral parties is forbidden. FSQ may walk grey lines—but we do not stain our armor with dishonor.

Operational Requirements
- Age: 18+
- Voice comms: Mandatory (Discord/FSQ Secure Channel) [ https://discord.gg/htrSyD7eYQ ]
- Combat readiness: PvE and PvP accepted
- Role flexibility: Miner, hauler, recon, gunner, bounty hunter—all welcome
- Background checks: UEE-friendly or neutral preferred. Redacted records reviewed case-by-case.

Disciplinary Authority

Violations of this charter will result in:
-Immediate mission suspension
-Org-level probation or ejection
-Contract revocation
-Combat marking for betrayal (FSQ enforces its own bounties)

Final Transmission

“We don’t run fleets. We run missions.
We don’t look for trouble.
We finish it.The verse is vast.
Most die small.We aim to go loud.”

— Commander “Reaper” Infinite, FSQ First Chair