The Exterminators / BUG6

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Break. Cry. Fix. Repeat

The Exterminators are a Star Citizen group focused on finding, and sharing workarounds for game bugs. We turn frustration into solutions so players can keep flying without the grind of broken mechanics.

Our Discord: (Click Here)



History

The History

Year 2948: The Great Elevator Famine

The founding members, led by Lead Exterminator ASSTRO, began their noble quest when every elevator on Port Tressler decided to stop existing simultaneously. Entire populations were trapped on upper decks, waving sadly through glass doors at friends below.

Rather than give up, The Exterminators pioneered the first workaround: sacrificing vestal waters to the elevator void and praying Chris Roberts himself would save them, and sometimes..
It worked

Year 2949: The Quantum Collapse

During what historians now call Patch 3.5, quantum travel became… unreliable. Ships would start jumping, stop mid-way, then politely implode.

The Exterminators, without outside help or 3 year old reddit posts figured out the ultimate bug fix.

“Just relog, bro.”

This became their first official doctrine.

Year 2950: The Desync Uprising

As desync reached catastrophic levels, members began appearing in two locations simultaneously, a phenomenon that confused both them and the servers.

Instead of fighting it, They accepted that the verse is broken. They formed a philosophy: “If there’s no fix to the bug, then use the bug.”
Members began walking through walls, standing on invisible floors, and inventing the still existing to this day ATLS Floor Clip.

Year 2951: The Cargo Vanishing Crisis

With cargo disappearing into the void, times were tough

“If the cargo doesn’t exist, then we technically haven’t lost it.”

Thus began the “Schrödinger’s Cargo Protocols” a mental coping mechanism still used today.

Year 2952: The Modern Era of Bugology

Now a sprawling, semi-functional organization with a Discord full of crash reports, The Bug Exterminators continue their sacred mission:
To map every bug, exploit every workaround, and find joy in every physics-defying moment.

Our motto is simple:

“If it’s broken, CIG probably know about it but wont fix it for 3 more patches.”

Manifesto

Manifesto

In the infinite expanse of the Persistent Universe, there exists one constant truth: nothing works as intended.
Ships explode on spawn pads. Elevators descend into the abyss. Characters T-pose defiantly at the edge of reason.

Article I: The Philosophy of the Glitch

We believe bugs are not mistakes.
They are emergent gameplay features misunderstood by lesser minds.
Every time your ship falls through the hangar floor, it’s the universe teaching humility.
Every duplicated inventory item is a gift from the simulation gods.

We reject perfection. We embrace chaos.
Because without bugs, what would we even do all day?

Article II: The Purpose

Our sacred mission is threefold:

Identify the bugs before they identify us.

Exploit them responsibly, for science, for profit, or for comedic screenshots.

Share the knowledge.

We are the first responders of instability. The last line of defence against the infinite patch cycle.

Article III: The Code

Always record the bug. Preferably with dramatic narration.

Never blame the developers directly. Instead, blame “The Game”

When in doubt, log out and log back in.

If the workaround works, don’t question it.

If the workaround doesn’t work, still post it, maybe it will for someone else.

All crashes must be followed by at least one sarcastic comment.

Never admit you actually enjoy finding bugs. (You do, though.)

Article IV: The Hierarchy of Extermination

We are locked in eternal battle against our greatest nemeses:

The 30K – destroyer of dreams and cargo.

The Infinite Loading Screen – the silent killer.

The Elevator Void – the dark abyss that hungers for limbs.

The Seat Desync Demon – trapping pilots forever in invisible chairs.

The Ship Retrieval Terminal of Doom – “Your ship is still being delivered.” Forever.

We fight not because we think we can win.
We fight because someone has to test if crouching helps.

Article V: The Vision of a Perfect Universe

One day, the bugs will be gone.
Ships will land correctly. Missions will complete properly.
Frame rates will remain stable above 30.

On that day, The Exterminators will disband…
…and immediately reform to complain about balance instead.

Appendix A: FAQ

Q: Are you affiliated with CIG?

A: No.

Q: Do you actually fix bugs?

A: Not really. We mostly find ways to ignore them.

Q: What happens if I report a bug that’s already known?

A: literally nothing

Q: What’s the official workaround for falling through your ship?

A: Don’t.

Q: How do I join?

A: Idk just apply

Q: What’s your stance on exploits?

A: If it’s funny, it’s science.

Q: Who do I report to if a workaround stops working?

A: Whoever you want

Q: What are your meeting times?

A: meetings?

Q: Is there a uniform?

A: No

Q: Why is this manifesto so long?

A: Because brevity is for people whose Cargo Elevators work.

Charter

The Exterminators – Terms of Service

Last updated: Whenever we feel like it.

Welcome to The Bug Exterminators. By joining, participating, or even vaguely acknowledging our existence, you agree to these highly questionable Terms of Service. Please read them carefully (or don’t, we’re not your boss).

1. Acceptance of Bugs

By joining, you acknowledge that bugs are inevitable, unstoppable, and possibly sentient. You agree not to scream too loudly when your ship explodes due to “quantum entanglement with a moon.”

2. Workarounds Are Not Magic

We don’t fix bugs. We simply outsmart them temporarily until they evolve. Any workaround provided by our members is subject to sudden failure, spontaneous combustion, or patch notes.

3. No Guarantees (Ever)

We make absolutely no promises that anything we do will work, help, or even make sense. Results may vary
h3. 4. Membership Requirements

To remain a member in good standing, you must:

Maintain a healthy appreciation for chaos.

Refrain from summoning Chris Roberts in local chat.

Offer ritual sacrifices of spare ship components to appease the game engine.

5. Liability

We are not responsible for:

Lost cargo due to invisible asteroids.

Falling through your ship floor mid-jump.

Accidentally discovering alternate dimensions through clipping errors.

Any emotional distress caused by 30K disconnects.

6. Bug Bounties

If you find a new bug, congratulations! You are entitled to one (1) imaginary cookie and eternal bragging rights in Discord.

7. Communication Policy

All communications must be conducted with mild sarcasm to maintain everyone’s sanity

8. Code of Conduct

Be respectful to fellow Exterminators, even if they fly a Cutlass Red into an asteroid “for science.” Remember: we’re all just test subjects in the ‘verse.

9. Termination

Violating these terms will result in immediate expulsion. (It wont really)

10. Amendments

We reserve the right to update these terms whenever a new bug ruins our day.

11. Final Clause

If you’ve read this far, you’re either very dedicated or very lost. Either way, welcome aboard, Exterminator. Grab your multi-tool and let’s go break the game — responsibly.