18 members
Defend Humanity! Fight the Vanduul!
Join Us:
https://22nd.space/join
Origins & Mandate (c. 2920–2930)
Born from a patchwork of forward-deployed elements on the Xi’an frontier, the 22nd Expeditionary Fleet was formally stood up in 2923 to give the Navy a mobile, self-sustaining force package that could scout, strike, and sustain itself well beyond established supply lines. Its mission profile blended rapid-response combat power with deep logistics reach—an unusual pairing that became the Fleet’s hallmark.
Cutting Their Teeth: Operation Keystone Verge (2931)
When pirate syndicates began interdicting merchant lanes near the Baker–Goss corridor, the 22nd was dispatched as an “expeditionary trial.”
Humanitarian Pivot: Vega II Relief & Reconstruction (2946)
Following the Vega II attacks, the 22nd was reassigned to stabilize supply lines and evacuate civilians.
Recent Highlights & Present Posture (2954–Present)
Today, the 22nd Expeditionary Fleet is regarded as the model for “balanced expeditionary doctrine”—lean, agile combatants married to a logistics arm that does more than just refuel.
“Carry the Fleet, Bite when Needed.” The 22nd’s culture embraces duality: logistics officers trained to think offensively, and destroyer crews versed in sustainment realities. DESRON-38 and LOGRON-88 aren’t just adjacent units—they’re complementary halves of a doctrine that treats every bolt, crate, and missile as part of one continuous fight.
UEE Navy 22nd Expeditionary Fleet — Brief Description & Organization
The 22nd Expeditionary Fleet is a self-sustaining, forward-deployed force built to scout, strike, and sustain itself far from established UEE support nodes. It marries fast, hard-hitting combatants with an equally aggressive logistics arm, allowing it to “carry the fight” and keep it supplied in hostile or undeveloped theaters.
Core Mission
Core Ethos
The core ethos of the 22nd Expeditionary Fleet is to create a unique experience unlike anything you can find in other orgs. While other orgs may do some things similarly, our commitment to immersion and providing a fun experience is second-to-none. We offer an experience where you get to be the Captain Kirks and Scotty’s of this universe, but you also get to be those background characters that don’t get any of the praise or limelight, but are essential to keeping the fleet and its ship operating smoothly and efficiently. Each and every role in our fleet has a purpose and is important.
Whether you’re the helmsman of a capital ship or an engineer in charge of power distribution, there is a purpose for you in our org. Not all of our roles are glamorous, we admit; but, each role contributes to the overall success of each ship, unit, and the entire fleet. We firmly believe in the idea behind multi-crew gameplay. Our goal is to bring people together to crew ships and tackle any challenge that comes our way with dignity and professionalism. If you have ever fantasized of being a crew member of ships such as the USS Enterprise or a Star Destroyer, or wondered what it would be like to crew the ships you see in Squadron 42, that is the experience we are curating.
Every unit complements another by filling a specific role that enables the fleet to function and accomplish its missions. We are a welcoming and tight-knit community of gamers that want to experience something different. Something no other org has accurately portrayed and executed. We may not always get it right, but we’ll keep trying until we hit the mark.
If this sounds like something you’d be interested in, then the 22nd Expeditionary Fleet might be for you.
Table of Organization
The 22nd Expeditionary Fleet is comprised of multiple units. The two (2) major unit structures within the Fleet are Logistics Squadron 88 (LOGRON-88) and Destroyer Squadron 38 (DESRON-38). These units complement each other. LOGRON-88 supplies the fleet and maintains supply lines through contracts to increase the overall budget of the fleet while DESRON-38 is the heavy hitting offensive and defensive component. Attached to DESRON-38 are a number of fighter squadrons meant to fill specific roles, such as Interceptor Fighter Squadron 55 (IF-55).
At present, DESRON-38 is the active standing unit within the org. The unit participates PvE and PvP combat missions, medical search and rescue, commodity trading, cargo hauling, and related gameplay loops. It is the spear and the shield of the org. In response to the launch of the Nyx System, the unit will opening up Interceptor Fighter Squadron 55. We are looking for capable pilots of light fighters and heavy fighters such as the Anvil Hornets, Aegis Gladius, and Anvil F8Cs. Officer positions are available for those with experience commanding and training fighter squadrons. More details can be found on our Discord.
Scale of the Unit
As the unit grows, so will the scale. While currently focused primarily on combat ventures through the bounty hunting, mercenary, and commodity trading gameplay loops, the intent is to grow the overall unit in a manageable and scalable fashion where as personnel move through the ranks, further opportunities will manifest to command individual ships within the overall fleet and squadron structures. The goal is to create a unified, cohesive, and self-sustainable force that can complete a wide variety of mission sets and game play loops.
We are a MilSim org, but we offer styles of gameplay that are compatible with both casual and hardcore players. We want to create an environment that is welcoming of the various playstyles while unifying them in purpose and execution. Teamwork and communication are imperative to achieve our goals. Membership in the org means joining a team that is united in purpose. New members to Star Citizen are welcome in the org and our members are willing to teach them the ins and outs of the game.
Rank Structure
The rank structure of our unit is as follows:
NOTE: At present, the highest achievable rank within the org is Lieutenant Commander. As stated above, the scale will naturally progress as the organization grows and more ships become available for crewing.
The UEE Navy 22nd Expeditionary Fleet is a MilSim / Role-Play Organization that caters to both hardcore and casual players alike. Currently, the only open unit to join is Destroyer Squadron 38 (DESRON-38), which participates in combat-related gameplay loops alongside cargo hauling. Interceptor Fighter Squadron 55 (IF-55 / “Squadron 55”) is opening and accepting personnel interested in serving as Navy fighter pilots. Military rules and regulations similar to that of the United States Navy / Royal Navy (British) have been adopted for both organizational and immersion purposes. These have been carefully crafted so as to not detract from the overall experience of playing Star Citizen and to maintain a healthy balance between “realism” (in a military sense) and fun.
The 22nd Expeditionary Fleet currently operates primarily in the North American Eastern Time Zone. Scheduled events range from early in the afternoon to later in the evening. Typically, events are scheduled between 12:00 ET to 22:00 ET. Events attended can consist of operations or training events and certifications. In addition to scheduled events, members are typically on frequently throughout the week at varying times and play together. There is generally always something going on. We greatly encourage membership from those outside North America, as our event times are flexible enough for those living in the EU and abroad to attend events. Generally, Saturday events are scheduled in a manner that both North American and European players can come online and play together (normally around 17:00 UTC).
The minimum age requirement for membership in the 22nd Expeditionary Fleet is sixteen (16) years old. There are no exceptions to this rule as we are looking for mature players that are looking to have a good time together and aren’t afraid of a little banter back and forth. There will be times when we will be serious and times when we won’t. Having people that are capable of navigating those extremes is essential. The majority of our membership is well into adulthood.
Currently, membership in the 22nd Expeditionary Fleet is not exclusive. However, those seeking a Senior Non-Commissioned Officer or Commissioned Officer within our rank will have to make the 22nd Expeditionary Fleet their sole and exclusive org. Those that join the organization will enjoy the benefits of membership, to include being outfitted with all uniforms and equipment free of charge. Any gear issued to members by the organization will be replaced if lost without charge. Due to the fact that we are a MilSim organization, there are uniform and equipment standards. Custom or personally owned equipment will be authorized on a case-by-case basis and will not be replenished by the organization if lost or destroyed.
Membership in the organization will require the following:
