69 members
We are a MilSim (Military Simulation) Organization focused on providing a fun, light RP, tactical environment for members to take part in. Interested in joining? find us on Discord here
We are a MilSim (Military Simulation) Organization focused on providing a fun, light RP, tactical environment for members to take part in. We will be focused on combined arms operations built around the primary use of Capital ships. Branches range from our Fleet Command to Marines, Fighter, and Logistics commands. We are constantly working on providing avenues for all aspects of the game while we build an organization that is focused on cohesive unit communications, structure, and strategy. Our end goal is to create a fun, community focused, MilSim Org that we can carry with us into the eventual 1.0 launch of Star Citizen.
The Rebel Raccoons has training requirements and assessments to pass as we run events where everyone has a role they are trained for, which may be flight deck crew, engineers, pilots, marines etc.
We are not a dedicated PVP organization! We will not be organizing Org vs Org operations or engaging in coordinated PvP. That said, we will be active in the PU in environments where emergent PvP is abundant, and as such we will still maintain an org-wide combat proficiency capable of dealing with the threats we may come across naturally.
If this all sounds like a good fit for you, we’d love to have you on board! We conduct a brief interview of all prospective Rebel Raccoons members to find out if they are a good fit for the type of ORG we are. Also to establish what we expect from members and the type of role they may wish to apply for.
What is the official ORG listing on the RSI Website?
https://robertsspaceindustries.com/en/orgs/REBLRAC
What level of commitment is required to be a member of the org?
The Rebel Raccoons org does not need to be set as your main org, We don’t require exclusivity. However we do require you to be respectful of people and be respectful of others time (i.e if you sign up for an event, be punctual or give as much notice as possible)
Are voice communications required?
Yes. To take part in an org training or event, voice communications over Discord or DCS-SRS will be required.
What time zone are the org events?
The org is primarily in North American and European time zones. Training will be at various times to support both as best as possible. There are not yet set times for org training events.
On which kinds of gameplay will the org training / events focus?
Current focus:
Fleet Multi-Crew
Fighter Squadron
Drop Ship
FPS Marine Ground
There has been mention of:
Logistic / Industrial
Engineering
Longer term, if the game has enough gameplay to support it:
Medical
Interested in joining? find us on Discord here
We are a MilSim (Military Simulation) Organization focused on providing a fun, light RP, tactical environment for members to take part in. We will be focused on combined arms operations built around the primary use of Capital ships. Branches range from our Fleet Command to Marines, Fighter, and Logistics commands. We are constantly working on providing avenues for all aspects of the game while we build an organization that is focused on cohesive unit communications, structure, and strategy. Our end goal is to create a fun, community focused, MilSim Org that we can carry with us into the eventual 1.0 launch of Star Citizen.
The Rebel Raccoons has training requirements and assessments to pass as we run events where everyone has a role they are trained for, which may be flight deck crew, engineers, pilots, marines etc.
We are not a dedicated PVP organization! We will not be organizing Org vs Org operations or engaging in coordinated PvP. That said, we will be active in the PU in environments where emergent PvP is abundant, and as such we will still maintain an org-wide combat proficiency capable of dealing with the threats we may come across naturally.
If this all sounds like a good fit for you, we’d love to have you on board! We conduct a brief interview of all prospective Rebel Raccoons members to find out if they are a good fit for the type of ORG we are. Also to establish what we expect from members and the type of role they may wish to apply for.
What is the official ORG listing on the RSI Website?
https://robertsspaceindustries.com/en/orgs/REBLRAC
What level of commitment is required to be a member of the org?
The Rebel Raccoons org does not need to be set as your main org, We don’t require exclusivity. However we do require you to be respectful of people and be respectful of others time (i.e if you sign up for an event, be punctual or give as much notice as possible)
Are voice communications required?
Yes. To take part in an org training or event, voice communications over Discord or DCS-SRS will be required.
What time zone are the org events?
The org is primarily in North American and European time zones. Training will be at various times to support both as best as possible. There are not yet set times for org training events.
On which kinds of gameplay will the org training / events focus?
Current focus:
Fleet Multi-Crew
Fighter Squadron
Drop Ship
FPS Marine Ground
There has been mention of:
Logistic / Industrial
Engineering
Longer term, if the game has enough gameplay to support it:
Medical
Interested in joining? find us on Discord here
We are a MilSim (Military Simulation) Organization focused on providing a fun, light RP, tactical environment for members to take part in. We will be focused on combined arms operations built around the primary use of Capital ships. Branches range from our Fleet Command to Marines, Fighter, and Logistics commands. We are constantly working on providing avenues for all aspects of the game while we build an organization that is focused on cohesive unit communications, structure, and strategy. Our end goal is to create a fun, community focused, MilSim Org that we can carry with us into the eventual 1.0 launch of Star Citizen.
The Rebel Raccoons has training requirements and assessments to pass as we run events where everyone has a role they are trained for, which may be flight deck crew, engineers, pilots, marines etc.
We are not a dedicated PVP organization! We will not be organizing Org vs Org operations or engaging in coordinated PvP. That said, we will be active in the PU in environments where emergent PvP is abundant, and as such we will still maintain an org-wide combat proficiency capable of dealing with the threats we may come across naturally.
If this all sounds like a good fit for you, we’d love to have you on board! We conduct a brief interview of all prospective Rebel Raccoons members to find out if they are a good fit for the type of ORG we are. Also to establish what we expect from members and the type of role they may wish to apply for.
What is the official ORG listing on the RSI Website?
https://robertsspaceindustries.com/en/orgs/REBLRAC
What level of commitment is required to be a member of the org?
The Rebel Raccoons org does not need to be set as your main org, We don’t require exclusivity. However we do require you to be respectful of people and be respectful of others time (i.e if you sign up for an event, be punctual or give as much notice as possible)
Are voice communications required?
Yes. To take part in an org training or event, voice communications over Discord or DCS-SRS will be required.
What time zone are the org events?
The org is primarily in North American and European time zones. Training will be at various times to support both as best as possible. There are not yet set times for org training events.
On which kinds of gameplay will the org training / events focus?
Current focus:
Fleet Multi-Crew
Fighter Squadron
Drop Ship
FPS Marine Ground
There has been mention of:
Logistic / Industrial
Engineering
Longer term, if the game has enough gameplay to support it:
Medical
Interested in joining? find us on Discord here