IMPERIUM ELITE / IEMC

  • Organization
  • Casual
  • Role play
  • Security
    Security
  • Social
    Social

“Prepared for War.”

IEMC


History

About IEMC
‘Imperium Elite’ private military company is affiliated and founded from international gaming community WestCoastDefence.com. Our gaming community has a passion for military simulation games. Long term friends and experienced mature players. We offer a multi-game environment, Discord and experienced leadership from our community. We are very enthusiastic about Star Citizen and we know our organization will have a big part in its future. Day one self sufficient with ships covering all professions along with many fighting ships.

If you are interested in finding out more about Imperium Elite, please send us a request. Alternatively, join us anytime on our https://discord.gg/W8rt8td

Manifesto

Welcome to IEMC, a global, English-speaking military organization forged for coordinated conflict and made strong by friendship. We are players from around the world — united beneath red and black hulls, suited in our Sigel colours, and committed to clearing every new challenge the ‘verse throws at us.

Our Promise

We fight as one and we look after our own. New recruits receive org-issued, account-bound armour and a weapon on joining — colour-matched to our org ships (red & black) so you’re recognized on sight.

Operations & Events

Regular Events: Every Wednesday and Sunday evening— fleet ops, capital ship gameplay, story content, group rep grinding, training runs, and role-specific drills.

All Major Content, Group-Cleared: From small strike teams to capital-ship coordination, we clear new content together and keep pace with every patch.

Skill Levels: New pilot? Veteran commander? All skill levels welcome. We teach, mentor, and promote from within.

Command & Progression

We run a military rank structure with clear progression and responsibilities. Commitment, teamwork, and contribution — not politics — determine your rise through the ranks toward Admiral and command.

Culture & Community

We are a military organization with a friendly core. Discipline, structure, and respect — balanced with laughter, patience, and mentorship. Our community is inclusive, helpful, and focused on giving every member a place to learn and a place to lead.

Rewards & Recruitment

Bring new members who share our values and you’ll be rewarded. We recognise and reward recruitment efforts that strengthen our ranks and culture.

What You’ll Experience

Coordinated capital-ship teamwork — feel the scale, complexity and satisfaction of true fleet play.

Consistent, reliable ops schedule so you can plan around our Wednesday & Sunday evenings.

Org identity — matching red & black ships, armour, and markings.

A supportive learning environment where players teach players.

Join Us

Step into discipline without losing the human side of gaming. Join a well-organised, friendly force built for both the horrors and the joys of the ‘verse.

IEMC Fleet yard- https://fltyrd.net/fi/2f546fc4
IEMC Discord https://discord.gg/W8rt8td

Ready to enlist? Bring your curiosity, bring your grit — we’ll provide the rest.
*
Prepare for War. Fight with Friends.*

Charter

IEMC OPERATIONAL CHARTER

Our standard for code of conduct-
  • We seek at all times to complete any contract the organisation has accepted.
  • Contracts involving the declaration of war against other organizations must be cleared by the Fleet Command.
  • We do not engage in piracy.
  • You do not attack or steal from another member of IEMC or organization ally.
  • Defence of our PMC members is paramount.
  • Consideration for your fellow crewmen is absolute. Disruptive conduct will be handled by the superior available officer.

MILITARY RANKS

Our military ranks cover two separate branches. IEMC military ranks and HQ administration roles. Below each are explained in more detail.

IEMC RANKS

All IEMC ranks are attainable by its members. Below are the ranks and their requirements. What ship, participation and experience you bring to the organization determines your rank below. The rank of Captain and above, whom bring the biggest assets, receive a seat on the Fleet command Council.

Imperium Admiral – Fleet Command designate and overall strategic lead. Full administrative roles. Council chairman. Blue military dress.
Imperium Commander – Senior commanding officer overseeing capital ship or sub capital ship operations. Own a ship requiring crew of 6+ Players. Highly experienced in game mechanics and current content. Familiar to all crew through continual event participation. Administrative officer. White military dress.
Imperium Captain – Commanding officer of a large ship. Experienced in game mechanics and current content. Familiar to all crew through continual event participation. Own a ship requiring crew of 5-6 players. Recruitment officer. Red military dress.
Imperium Sergeant– Experienced player with continued event participation. Own a ship requiring crew of 2-4 players.
Imperium Pilot– Regular event attendance. Skilled in turret operations, piloting and ground combat.
Imperium Ensign – Entry-level player. Long-term AWOL rank.

HQ DEPARTMENT ROLES

Star Citizen enables organizations to have 4 access roles to help operate functionality. These are by PMC default-

  • HQ Director- All access and founder. Chairs ‘Fleet Command’ meetings.
  • HQ Administrative Officer- Manage members ranks and roles. Administrative officer exclusive to Commander rank.
  • HQ Recruitment Officer- Manage applicants. Recruit on forum boards and in game. Can approve applicants. Exclusive to Captain rank.
  • HQ Marketing Officer- Manage branding. Control of organization branding and artwork.

If you would like to be a HQ department officer simply inform the HQ Director.

The IEMC Feet Command

All members of IEMC will adhere to the rules posted. It is important that all aspects of the organization are discussed once per week before our first weekly event. The role of fleet command is to formally gather the leading IEMC officers to discuss the following-
  • Recruitment. Do we need to open recruitment and what training is required of our current pilots and soldiers.
  • Ranks. Anyone ready for promotion? Discuss any need for rank reviews.
  • Event Direction. Discuss the best missions and potential rewards for our fleet to undertake this week. Can we handle two organization missions simultaneously?
  • Assets. What assets do we have? Fuel stocks, medical and personnel to be discussed.
    Any further business.

Our IEMC members will play individually to their specific strengths and interests. However those missions requiring huge manpower or even the entire organization, the Fleet Command will decide the direction and prioritized needs for our event times. Payment and resource allocation resulting from mission completion will be scaled by rank. As those in the highest ranks, bring the biggest assets (and therefore expenses) to the organization missions. Further monetary rewards will be given to heroism in combat per event.

Fleet Command Meetings Prerequisites and Rules

  • Military Rank of Captain and above to attend. Meet once per month.
  • All department heads of our PMC Headquarters to attend.
  • Must wear formal Military clothing.
  • Must come in person in game to designated meeting room. If in hostile space, sergeants to provide prearranged security requirements.
  • Attendees will be paid UEC for their time.