We’re not your average org. We’re Bad Company — a ragtag coalition of pilots, pirates, marines, truckers, and lovable faces carving our own path through the ‘verse.
[Bad Company is not a MILSIM organization. Ranks are for display only.]
Born from a handful of pilots who valued fun over formality, Bad Company took root as a haven for the bold, the curious, and the unapologetically weird. From the start, our focus has been crystal clear: community first, killboard second. We believe that the best stories in the ‘verse don’t come from winning — they come from who you fly with and the chaos you survive together.
That mindset has created something special — an atmosphere where laughter and learning go hand-in-hand, where newcomers are treated like old friends, and where ambition doesn’t come at the cost of camaraderie. Whether you’re a battle-hardened vet or still trying to figure out which end of the ship is the front, there’s a space for you here — and trust us, the seat warmers are always on.
Over time, our ranks have grown, not through aggressive recruitment, but through shared experiences — from tense CZ assaults and zero-G dogfights to long-haul convoys and impromptu karaoke nights in Armistice Zones. Every new member brings their own flavor to the mix, and we wouldn’t have it any other way.
We’ve become a tight-knit, beautifully dysfunctional spacefaring family — full of pirates with principles, haulers with heart, marines with attitude, and misfits with moxie. And we’re always looking for that next great pilot, gunner, miner, medic, or mad lad to join our adventure.
So if you’re looking for an org that’ll have your back in a firefight, your six in the cargo bay, and your name in a dozen ridiculous stories by week’s end — you’ve found it.
We’re keeping a weathered eye on comms for new faces. Drop your request and strap in — it’s time to fly with the worst.
“Every man shall have an equal vote in affairs of moment. He shall have an equal title to the fresh provisions or strong liquors at any time seized, and shall use them at pleasure unless a scarcity makes it necessary for the common good that a retrenchment may be voted.”,
Be Smart: Don’t Steal or Attack your Pirates mates,
“Every man shall be called fairly in turn by the list on board of prizes, because over and above their proper share, they are allowed a shift of clothes. But if they defraud the company to the value of even one AUEC/UEC in plate, jewels, money, or honor they shall be marooned and exiled from the Org. If any man rob or harm another, he shall be green lit, and be cast away where he shall be sure to encounter hardships.”
Requests for Landlubbers,
“None shall ask for money outside the crew, requests for money shall be made to the Captain.”
Mind the Curfew,
“The ship casts its lines on time. Any straggler that be left behind shall message the Captain with request to join the ship. The straggler shall be ready to board the ship at a moments notice to not impede the Captain’s mission.
Keep Battle-Ready,
“Each man shall keep his piece, cutlass and pistols, at all times clean and ready for action. Each member shall quarter their fire unless directly ordered by the Quartermaster or Captain or allowed under the Rules of Engagement.”
Keep The Crew 18+,
“No man or woman under the age of 18 shall be allowed amongst the crew. Only those that are under 18 but are of a family relation to an official crew member shall be accepted into the probation phase. Every breathing being regardless of age, that desires to become apart of the crew shall and must partake and pass the probation phase. No sailor is guaranteed to make it through the probation phase alive.
Stand by Your Hearties,
“He that shall desert the ship or his quarters in the time of battle shall be punished by exile from the Org.”
Settle Disputes Onshore (with Pistols & Cutlasses, of Course),
“None shall strike another on board the ship, but every man’s quarrel shall be ended onshore by sword or pistol in this manner: Upon acceptance by each member of the duel, at the word of command from the Quartermaster, each man shall be cast away to an island where blood can be shed by fist or piece. If any man do not respect the duel, the Quartermaster shall knock the piece out of his hand. If both miss their aim and run out of lead they shall take to their fists, and he that draws first blood shall be declared the victor.”
Have A Right To Life And Treasure.,
“Every man who shall become a cripple or lose a limb in the service shall have the right to medical attention. In the heat of battle, No man Shall be left behind to fight for themselves.”
Give the Crew a Break,
“Regardless of rank, the crew shall be respected. The crew is not required to sail with the ship but many hands make light work. Any grievances against a crew member must be made to the Quartermaster or Captain.”
Honor The Code,
“Every pirate is ruled by the code regardless of position or rank. Always honor the Pirate code and remember Its A Pirates Life For Me Matey”.
18+ (We are adults, no reason to get mad over little things)
No attendance requirement
Mic is preferred, not required