Good Neighbors / FLAVORTOWN

  • PMC
  • Hardcore
  • Role play
  • Piracy
    Piracy
  • Exploration
    Exploration

A sprinkle of grief a day keeps the bad kids away.



History

We make history, no need to tell stories.

Watch Duty?

-Watch duty is the task of guarding transport craft, or giving safe passage to obvious novice players who cannot put up a good fight. Don’t slaughter the lambs, protect them.

There is no hostility?

-Looks like you just found a new job Neighbor! Time to get out there and start causing a ruckus, banding some together, and causing others to rally to our side in the process. Don’t be shy with that ship insurance now!

Manifesto

All I wanted was stock footage…

One day I was out in my vanguard taking nice videos of me giving the universe the fatty /rude3 we all know and love. Then out of the void comes a reckless cutlass black coming at me for literally no reason. I cooked his ignorant ass and that’s when it hits me. That is the best part of the sandbox that is Star Citizen. It’s the random encounters, the free-range organic pvp, the “wtf just happened and why” moments that can never be scripted.

So that is the mission. To make those moments. To fill the gaps that would otherwise be just citizens sailing through the dull-drums of pure boredom. To act as natural moderators to what goes on in the daily server. Hell, its to add the spicy nice spice to that lame ass vanilla platter of garbage some people settle for.

We fight against the tyranny of what could be if things are left unchecked and allowed to grow without the friction of conflict. We fight because we are the heroes the verse needs, and never saw coming.

Charter

Rules of Engagement:

-No blasting starter ships out of the sky unless fired upon first or they have been flagged by the Neighborhood for the Grief Report.

-Resolve petty squabbles inside the game with in-game competition dictated by a Larger Neighbor, if necessary.

-All Neighbors must be willing to perform Watch Duty.

-Leave all ignorant bullshit at the space hatch.